The desk
About CS Story
Who writes this site and what it will not do.
What this site is
CS Story is a small desk that writes about Counter-Strike 2 the way a reference should be written: the mechanic first, then the number, then the source the number came from. We cover the competitive scene, the parts of the game a player can actually change, the item market and the hardware that touches aim.
What it is not
It is not an affiliate site. No page recommends a shop, a marketplace or a bookmaker, and none of the outbound links in our own articles are paid. A handful of older pages, kept at their original addresses, do carry links from the site’s earlier life; they are marked as archive and are excluded from the Counter-Strike coverage.
The archive
The domain had a previous life in five languages. Rather than delete those pages and break whatever still points at them, we kept every address live, re-set the text in the current design and filed it under Odds Desk with a language chip. Nothing in that text was rewritten.
How a page gets built
A topic earns a page when three things are true at once: readers are looking for it, the answer is genuinely checkable, and nobody has written it down properly. That last condition does most of the work. There is no shortage of articles about which rifle to buy on an eco; there is a real shortage of pages that say what the loss bonus actually is, when it steps and what a win does to it. We write the second kind.
Once a page exists it is expected to stay correct. A map rotation, a patch that removes a bind, a Steam policy update — each of those is a reason to go back and edit the guide, not only to publish a news item about it. A reference that still describes last season’s map pool is worse than no reference at all, because it looks authoritative while being wrong.
The reference panels
Several pages carry small reference panels: the current Active Duty pool, the Premier rating bands, the five wear ranges, the shape of a Major, an odds converter and an eDPI calculator. The two calculators are arithmetic and run entirely in your browser. The rest are data, and each carries the source it came from. When the underlying fact changes, the panel changes everywhere it appears.
How we cover it
- SourcesValve publications, Steam Support, HLTV and Liquipedia — in that order.
- NumbersA figure without a published source does not go on the page.
- UpdatesA rotation or a patch changes the guide, not just the news item.
- CorrectionsAnything we get wrong is corrected in place and dated.